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posted by [personal profile] dadiceguy at 10:14pm on 09/02/2007 under ,
One of my all time favorite RPGs (and most successful campaigns to boot) was Fading Suns. And now after sleeping for quite a while it has returned. The best part about it was all you really needed to run a game was the core rulebook. Which is the mark of a fine game.

FADING SUNS REBORN
(Auckland, New Zealand) February 8, 2007—RedBrick Limited announced today that they have successfully concluded negotiations with Holistic Design Inc. for a license to publish English- and German-language roleplaying products for the Fading Suns universe. Fading Suns is a science-fiction roleplaying game set in the sixth millennium, when the stars are beginning to fade. A new Dark Age has descended on humanity, for the greatest of civilizations has fallen and even the stars are dying. Now, feudal lords rule the Known Worlds, vying for power with fanatic priests and scheming guilds. Nobles, priests, aliens, knights, starships, psychics, lost worlds, and ancient artifacts—welcome to the universe of Fading Suns!

James Flowers, RedBrick Company Director, said “Everyone at RedBrick look forward to taking up the reins of the Fading Suns roleplaying game line, continuing the excellent tradition established by Holistic Design. As huge fans of the game, we want the best for it. We recognize this will be a challenging universe to explore, and thank Bill Bridges, Andrew Greenberg, Chris Wiese, and the rest of the Holistic Design team, for giving us the opportunity.”


Chris Wiese, Holistic Design Inc. President, said "We at Holistic Design are very pleased to have the the RedBrick team develop and grow the Fading Suns Roleplaying Game line. Their top notch crew has the energy and vision to take the Fading Suns universe to the next level. From what
Redbrick has in the works, the fans can expect great adventures in the far flung realms of the Fading Suns." RedBrick’s Fading Suns products will use the Victory Point System mechanics on which the game line was founded. James Flowers explained,


“ While the demand for d20 products has been strong, we feel our resources are best spent focusing on the primary system. To that end, we will be actively working on the long-touted Third Edition of the Fading Suns game, smoothing out some of the mechanics and bringing previously published and new products into the line. However, we have a lot to do and our immediate focus is to get a couple of Second Edition products that are near completion published first.”


Carsten Damm, RedBrick’s Fading Suns Product Director, said “We're looking forward to engaging and working with Fading Suns fans, many of whom have voiced excellent ideas about where the game could go. Our aim is to tap into this pool of ideas and skills and make the best of it, keeping as true as possible to Bill Bridge’s original vision.”


RedBrick has assembled a team to work on developing the Fading Suns property led by Alex Wichert, a published German novelist who has been immersed in the Fading Suns universe since 1995 and is an active voice on the Fading Suns forums. As Line Developer for Fading Suns, Alex is responsible for ensuring continuity between the English- and German-language editions.

More information and forums can be found at RedBrick’s Fading Suns web site at http://www.fading-suns.com.


Fading Suns is a Trademark and Copyright of Holistic Design Inc. All Rights Reserved. RedBrick Limited are headquartered in Auckland, New Zealand, and also publish the popular Earthdawn® fantasy roleplaying under license from FASA Corporation. RedBrick’s company web site is
http://www.redbrick.co.nz. Holistic Design Inc. are headquartered in Stone Mountain, Georgia, USA., and publish an extensive line of computer games and the miniatures boardgame Noble Armada, also set in the Fading Suns universe. Holistic Design Inc.’s company web site is
http://www.holistic-design.com.



Mood:: happy
There are 2 comments on this entry. (Reply.)
 
posted by [identity profile] maliszew.livejournal.com at 08:11pm on 10/02/2007
Meh. Fading Suns is more than complete now. I don't really see the point in a "rebirth" of the game. Indeed, experience tells me that, not only do third party revivals generally fall flat on their faces, but that, after such a successful run, it's all down hill from here. Except for a conclusion to the War in Heaven trilogy, what else remains to be done for FS? What more is really necessary?

Color me deeply skeptical.
 
posted by [identity profile] eyes-of-winter.livejournal.com at 10:10pm on 10/02/2007
they have done a good job on earthdawn. they have attended a couple of cons down here in new zealand

They are nice guys as well.

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